When the Imperial Knights Renegade box came out I couldn’t resist picking one up with how good of a deal it was for two Imperial Knights with a Knight Warden sprue and some nice terrain. I procrastinated for a while on beginning assembly as I knew I wanted to magnetise the weapon parts to cater to my indecisiveness.
The large task of learning to magnetise things and painting such a large model was very daunting but now that I have finished I think all the effort was worth it. I followed the guide from the blog From The Fang found here. Additionally, I added some magnets to the alternative face plates and shoulder shields for maximum variations. My fingers were coated in a thin later of superglue and I had a lot of frustrating moments with magnets that kept coming loose over and over despite the glue being dry. Gel superglue ended up saving the day with the thicker viscosity and nicer applicator being easier to control.
Continue reading “Imperial Knight Warden Ferrous Maximus”
The recent release of Kill Team and the Fangs of Ulfrich pack finally convinced me to paint some Space Wolf Primaris marines for my five Reiver and one Grey Hunter (Counts as tactical marine) kill team.
The Fangs Of Ulfrich kit came with some nice Sector Mechanicus terrain and five Space Marine Reivers. The Reivers came as the standard Primaris Reivers kit without any Space Wolf bits or trinkets, which I was slightly disappointed with but I do have plenty of space wolf pieces laying around for customization.
For Azazel’s Technical August I took on the challenge of using green stuff modelling for the first time. I modeled a wolf pet for my pack leader/commander, and fur bits for shoulder pads and loin coverings. I used this guide from the blog From The Warp for sculpting the fur texture and leg shape, though I did not go as far as to make a mold. I very roughly sculpted the wolf head and I plan to pass of its squished malformed look to a poor taxidermy job.
Continue reading “Space Wolf Kill Team featuring Green Stuff Fur and Snow Bases”
For Azazel’s Jewel of July ’18 Community Painting Challenge I decided to tackle a miniature I have been dreading painting for months: The Eidolon of Mathlann in all of his water-caped demi-god glory.
I have had this model sitting on my primed and ready to paint shelf since I assembled it the day it was released. Every time I looked at painted examples with beautiful gradients of blue on the watery cape I felt like I could not paint anything nearly as wonderful.
Eventually I compiled some tips from various people on the Idoneth Deepkin Facebook group that I used to paint a nice blue fade.
Continue reading “The Idoneth Deepkin Eidolon of Mathlann – Aspect of the Sea”
I have finally finished my next miniature painting adventure from The Legend Of Drizzt board game: two feral trolls.
These trolls were more of a challenge to me than the Balor from the same game for two main reasons. Firstly, I found there was a general lack of muscle detailing over the troll skin resulting in me having to create a lot of detail with my paint layering. Secondly, I do not have much experience painting large blocks of green, so the getting the colour choice for the skin was a trial.
Continue reading “Painting the Feral Trolls from The Legend Of Drizzt Board Game”
This year I was lucky enough to receive The Legend Of Drizzt board game as a gift for my Birthday. I was overjoyed when I opened it and found the variety of miniatures provided for playing. My immediate favourite was The model of Errtu, the Balor game boss.
I am looking forward to using this Balor outside of the board game for the homebrew D&D campaign I am running. I imagine the looks on my players faces when I plonk this guy down on the table after my big bad evil summons them.
Continue reading “Painting the Balor from The Legend Of Drizzt Board Game”